Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
40
 
Repair
30
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Melee Weapons, Lockpick, and Repair
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