Level 1
ST 5 PE 6 EN 6 CH 6 IN 6 AG 6 LK 5
Explosives, Small Guns, Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Energy Weapons +2 (32), Lockpick +2 (32), Unarmed +1 (31), Speech +1 (31), Sneak +1 (31), Repair +2 (32), Barter +2 (32), Science +2 (32), Big Guns +2 (32), Medicine +2 (32)
Intense Training (LK)
Level 3
Energy Weapons +1 (33), Lockpick +1 (33), Unarmed +3 (34), Speech +3 (34), Sneak +3 (34), Repair +1 (33), Barter +1 (33), Science +2 (34), Big Guns +1 (33), Medicine +1 (33)
Intense Training (ST)
Ant Sight
Level 4
Energy Weapons +1 (36), Lockpick +1 (36), Speech +1 (35), Sneak +2 (36), Repair +3 (36), Barter +3 (36), Science +2 (36), Big Guns +1 (36), Medicine +3 (36)
Intense Training (EN)
Level 5
Energy Weapons +1 (37), Lockpick +1 (37), Unarmed +2 (38), Speech +3 (38), Sneak +2 (38), Repair +2 (38), Barter +1 (37), Science +2 (38), Big Guns +1 (37), Medicine +2 (38)
Educated
Level 6
Energy Weapons +3 (40), Lockpick +3 (40), Speech +2 (40), Sneak +2 (40), Repair +2 (40), Barter +3 (40), Science +2 (40), Big Guns +1 (40), Medicine +2 (40)
Intense Training (EN)
Level 7
Energy Weapons +1 (41), Lockpick +2 (42), Unarmed +2 (42), Speech +2 (42), Sneak +2 (42), Repair +2 (42), Explosives +3 (50), Barter +1 (41), Science +2 (42), Big Guns +1 (41), Medicine +2 (42)
Comprehension
Level 8
Energy Weapons +3 (44), Lockpick +2 (44), Unarmed +2 (44), Sneak +2 (44), Repair +2 (44), Barter +1 (44), Science +2 (44), Big Guns +4 (45), Medicine +2 (44)
Intense Training (CH)
Level 9
Small Guns +1 (46), Energy Weapons +3 (47), Lockpick +2 (46), Unarmed +2 (46), Sneak +2 (46), Repair +2 (46), Barter +1 (47), Science +2 (46), Melee Weapons +1 (46), Big Guns +2 (47), Medicine +2 (46)
Intense Training (CH)
Level 10
Small Guns +3 (49), Energy Weapons +1 (48), Lockpick +2 (48), Unarmed +3 (49), Speech +3 (49), Sneak +3 (49), Barter +1 (48), Science +1 (49), Melee Weapons +2 (48), Big Guns +1 (48)
Intense Training (IN)