Strength
9
 
Perception
6
 
Endurance
7
 
Charisma
10
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
8%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
35
 
Big Guns
30
 
Energy Weapons
50
 
Explosives
28
 
Lockpick
100
 
Medicine
50
 
Melee Weapons
32
 
Repair
40
 
Science
43
 
Small Guns
87
 
Sneak
25
 
Speech
34
 
Unarmed
28
 
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Gun Nut
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 6 CH 8 IN 9 AG 4 LK 2
Small Guns, Lockpick, and Medicine
Level 2
Small Guns +9 (40), Energy Weapons +7 (20), Lockpick +2 (30), Barter +1 (20)
Gun Nut
Power Armor Training
Guns and Bullets => Small Guns +1 (41)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Wired Reflexes
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Lockpick)
Ant Might
Rad Regeneration
Level 3
Small Guns +9 (50), Lockpick +10 (50), Repair +1 (29)
Intense Training (CH)
Pitt Fighter
Barkskin
Bobblehead (Agility)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Perception)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Luck)
Auto Expert
Dream Crusher
Big Book of Science => Science +1 (35)
Big Book of Science => Science +1 (36)
Big Book of Science => Science +1 (37)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Guns and Bullets => Small Guns +1 (64)
Level 4
Small Guns +6 (70), Energy Weapons +2 (35), Lockpick +7 (60), Science +3 (40), Big Guns +2 (30)
Educated
Superior Defender
Hematophage
Booster Shot
Covert Ops
Ghoul Ecology
Punga Power!
Xenotech Expert
Level 5
Small Guns +7 (80), Energy Weapons +5 (40), Lockpick +11 (74)
Child at Heart
Level 6
Small Guns +7 (87), Lockpick +16 (90)
Bloody Mess
Level 7
Energy Weapons +10 (50), Lockpick +10 (100), Explosives +2 (28), Medicine +1 (50)
Intense Training (ST)
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