Strength
6
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
38
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
21
 
Level 1
ST 6 PE 6 EN 8 CH 1 IN 9 AG 5 LK 5
Repair, Science, and Lockpick
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