Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
9
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
17
 
Repair
32
 
Science
17
 
Small Guns
36
 
Sneak
21
 
Speech
9
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 6 CH 1 IN 5 AG 7 LK 10
Small Guns, Repair, and Lockpick
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