Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
30
 
Big Guns
29
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
30
 
Medicine
34
 
Melee Weapons
29
 
Repair
51
 
Science
36
 
Small Guns
50
 
Sneak
27
 
Speech
47
 
Unarmed
29
 
Ant Might
Barkskin
Booster Shot
Ghoul Ecology
Gun Nut
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 6 IN 7 AG 5 LK 5
Small Guns, Speech, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Booster Shot
Ghoul Ecology
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 2
Small Guns +3 (50), Energy Weapons +1 (30), Lockpick +1 (30), Speech +3 (47), Explosives +1 (30), Barter +1 (30), Science +5 (36), Medicine +3 (34)
Gun Nut
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