Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
3
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
5%
 
Hit Points
400
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
35
 
Big Guns
36
 
Energy Weapons
35
 
Explosives
34
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
34
 
Repair
35
 
Science
35
 
Small Guns
35
 
Sneak
35
 
Speech
35
 
Unarmed
35
 
Ant Might
Barkskin
Intense Training (10)
Level 1
ST 7 PE 6 EN 6 CH 7 IN 2 AG 7 LK 5
Medicine, Repair, and Science
Ant Might
Barkskin
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Sneak +2 (23), Small Guns +1 (22), Energy Weapons +2 (23), Lockpick +1 (22), Speech +2 (23), Explosives +1 (22), Barter +1 (22), Big Guns +3 (22)
Intense Training (PE)
Level 3
Sneak +2 (25), Small Guns +2 (24), Lockpick +1 (25), Speech +2 (25), Barter +3 (25), Melee Weapons +1 (24), Big Guns +2 (24)
Intense Training (PE)
Level 4
Sneak +1 (26), Small Guns +1 (25), Energy Weapons +1 (26), Lockpick +1 (26), Unarmed +5 (26), Speech +1 (26), Explosives +1 (25), Barter +1 (26), Melee Weapons +1 (25)
Intense Training (EN)
Level 5
Sneak +1 (27), Small Guns +1 (26), Energy Weapons +1 (27), Lockpick +1 (27), Speech +1 (27), Repair +1 (27), Explosives +2 (27), Barter +1 (27), Science +1 (27), Melee Weapons +2 (27), Medicine +1 (27)
Intense Training (EN)
Level 6
Sneak +2 (29), Energy Weapons +2 (29), Lockpick +2 (29), Explosives +2 (29), Science +2 (29), Medicine +2 (29), Big Guns +1 (29)
Intense Training (CH)
Level 7
Small Guns +1 (29), Energy Weapons +2 (31), Lockpick +2 (31), Unarmed +1 (29), Speech +1 (30), Repair +2 (29), Science +2 (31), Melee Weapons +2 (29)
Intense Training (AG)
Level 8
Unarmed +1 (30), Repair +2 (31), Explosives +2 (31), Barter +2 (31), Melee Weapons +2 (31), Medicine +2 (31), Big Guns +2 (31)
Intense Training (AG)
Level 9
Small Guns +1 (32), Energy Weapons +1 (32), Lockpick +1 (32), Unarmed +2 (32), Speech +2 (32), Repair +1 (32), Explosives +1 (32), Barter +1 (32), Science +1 (32), Medicine +1 (32), Big Guns +1 (32)
Intense Training (ST)
Level 10
Small Guns +1 (33), Unarmed +1 (33), Speech +1 (33), Repair +2 (34), Barter +2 (34), Science +1 (33), Melee Weapons +1 (34), Medicine +2 (34), Big Guns +2 (34)
Intense Training (PE)
Level 11
Sneak +2 (35), Small Guns +2 (35), Energy Weapons +1 (35), Lockpick +1 (35), Speech +2 (35), Repair +1 (35), Barter +1 (35), Science +2 (35), Medicine +1 (35)
Intense Training (EN)
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