Level 1
ST 5 PE 6 EN 6 CH 5 IN 6 AG 6 LK 6
Small Guns, Repair, and Medicine
Level 2
Small Guns +8 (40), Lockpick +5 (22), Medicine +3 (35)
Little Leaguer
Level 3
Repair +8 (45), Explosives +8 (30)
Gun Nut
Level 4
Sneak +8 (25), Lockpick +3 (25), Melee Weapons +5 (25)
Educated
Level 5
Sneak +10 (40), Small Guns +5 (50), Melee Weapons +2 (27), Medicine +2 (37)
Thief
Level 6
Speech +10 (25), Explosives +5 (35), Melee Weapons +1 (28), Medicine +3 (40)
Toughness
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Booster Shot
Rad Regeneration
Wired Reflexes
Power Armor Training
Pitt Fighter
Covert Ops
Level 7
Small Guns +7 (70), Lockpick +7 (50), Melee Weapons +2 (40), Big Guns +3 (30)
Fortune Finder
Level 8
Sneak +5 (55), Speech +4 (39), Barter +5 (30), Melee Weapons +5 (45)
Strong Back
Level 9
Energy Weapons +3 (30), Speech +6 (45), Science +10 (40)
Scrounger
Level 10
Repair +4 (59), Explosives +5 (50), Science +10 (50)
Finesse
Level 11
Sneak +5 (60), Energy Weapons +14 (44)
Commando
Level 12
Repair +1 (60), Barter +13 (43), Melee Weapons +5 (50)
Sniper
Level 13
Energy Weapons +6 (50), Barter +7 (50), Medicine +6 (56)
Silent Running
Level 14
Lockpick +9 (59), Barter +10 (60)
Fast Metabolism
Bobblehead (Charisma)
Level 15
Small Guns +5 (75), Science +10 (60), Medicine +4 (60)
Master Trader
Level 16
Lockpick +11 (70), Melee Weapons +8 (58)
Better Criticals
Level 17
Sneak +5 (75), Lockpick +5 (75), Speech +1 (48), Repair +5 (65), Barter +3 (65)
Cyborg
Level 18
Speech +2 (50), Melee Weapons +7 (65), Medicine +10 (70)
Action Boy/Girl
Level 19
Speech +5 (55), Science +5 (65), Melee Weapons +9 (74)
Tag! (Lockpick)
Level 20
Sneak +5 (80), Small Guns +5 (80), Barter +3 (68), Melee Weapons +6 (80)
Ninja (Lockpick)
Level 21
Lockpick +10 (100), Barter +2 (70), Medicine +7 (77)
Grim Reaper's Sprint (Lockpick)
Level 22
Speech +10 (65), Explosives +6 (56), Medicine +3 (80)
Contract Killer (Lockpick)
Level 23
Small Guns +5 (85), Explosives +9 (65), Big Guns +5 (35)
Lawbringer (Lockpick)
Level 24
Energy Weapons +10 (70), Explosives +5 (70), Big Guns +4 (39)
Pyromaniac (Lockpick)
Level 25
Speech +5 (70), Repair +3 (68), Big Guns +11 (50)
Life Giver (Lockpick)
Level 26
Repair +17 (85), Big Guns +2 (52)
Chemist (Lockpick)
Level 27
Science +11 (76), Big Guns +8 (60)
Quantum Chemist (Lockpick)
Level 28
Energy Weapons +5 (75), Explosives +5 (75), Melee Weapons +5 (85), Medicine +4 (84)
Adamantium Skeleton (Lockpick)
Level 29
Energy Weapons +9 (84), Science +9 (85), Medicine +1 (85)
Bloody Mess (Lockpick)
Level 30
Sneak +5 (93), Energy Weapons +1 (93), Explosives +5 (88), Science +5 (98), Medicine +3 (96)
Almost Perfect (Lockpick)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +1 (100)
Ant Sight