Level 1
ST 6 PE 5 EN 5 CH 1 IN 9 AG 7 LK 7
Melee Weapons, Small Guns, and Sneak
Level 2
Sneak +5 (40), Small Guns +5 (45), Repair +2 (31), Melee Weapons +7 (40)
Gun Nut
Level 3
Sneak +5 (50), Small Guns +5 (50), Melee Weapons +5 (45), Medicine +4 (28)
Thief
Level 4
Lockpick +7 (28), Medicine +12 (40)
Educated
Level 5
Sneak +5 (60), Small Guns +5 (55), Lockpick +7 (40), Melee Weapons +5 (50)
Thief
Level 6
Small Guns +5 (60), Melee Weapons +10 (60), Medicine +7 (47)
Bloody Mess
Level 7
Small Guns +5 (65), Repair +9 (40), Melee Weapons +5 (65), Medicine +3 (50)
Gunslinger
Level 8
Sneak +10 (70), Small Guns +5 (70), Lockpick +7 (47)
Strong Back
Level 9
Lockpick +3 (50), Melee Weapons +5 (70), Medicine +14 (64)
Commando
Level 10
Sneak +5 (75), Small Guns +5 (75), Lockpick +5 (55), Melee Weapons +6 (76), Medicine +1 (65)
Finesse
Level 11
Sneak +5 (80), Small Guns +5 (80), Lockpick +3 (58), Melee Weapons +4 (80), Medicine +5 (70)
Mysterious Stranger
Level 12
Lockpick +2 (60), Repair +10 (50), Medicine +10 (80)
Silent Running
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Level 13
Small Guns +10 (100), Speech +2 (10), Melee Weapons +10 (100)
Intense Training (PE)
Level 14
Lockpick +8 (70), Speech +4 (14), Medicine +10 (100)
Sniper
Level 15
Lockpick +5 (75), Speech +2 (16), Repair +15 (65)
Contract Killer
Level 16
Energy Weapons +2 (20), Lockpick +5 (80), Repair +15 (80)
Action Boy/Girl
Level 17
Lockpick +10 (90), Barter +12 (20)
Better Criticals
Level 18
Speech +4 (20), Explosives +2 (20), Barter +6 (26), Science +6 (30), Big Guns +4 (20)
Intense Training (AG)