Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
490
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
21
 
Big Guns
22
 
Energy Weapons
82
 
Explosives
22
 
Lockpick
77
 
Medicine
70
 
Melee Weapons
72
 
Repair
70
 
Science
75
 
Small Guns
70
 
Sneak
80
 
Speech
70
 
Unarmed
72
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Contract Killer
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Gunslinger
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 6 LK 6
Speech, Science, and Lockpick
Level 2
Speech +20 (42)
Lady Killer/Black Widow
Level 3
Lockpick +2 (34), Speech +8 (50), Science +10 (50)
Intense Training (AG)
Ant Might
Level 4
Small Guns +4 (23), Lockpick +16 (50)
Educated
Level 5
Sneak +1 (20), Small Guns +2 (25), Speech +20 (70)
Entomologist
Level 6
Lockpick +23 (73)
Bloody Mess
Level 7
Lockpick +2 (75), Science +21 (71)
Gunslinger
Level 8
Repair +19 (44), Science +4 (75)
Commando
Level 9
Repair +23 (67)
Toughness
Level 10
Small Guns +20 (45), Repair +3 (70)
Finesse
Level 11
Small Guns +23 (68)
Strong Back
Level 12
Small Guns +2 (70), Energy Weapons +21 (38)
Sniper
Level 13
Energy Weapons +23 (61)
Robotics Expert
Level 14
Energy Weapons +9 (70), Medicine +14 (39)
Fast Metabolism
Level 15
Medicine +23 (62)
Life Giver
Level 16
Sneak +3 (23), Unarmed +6 (23), Melee Weapons +6 (23), Medicine +8 (70)
Contract Killer
Level 17
Sneak +8 (31), Unarmed +7 (30), Melee Weapons +8 (31)
Cyborg
Level 18
Sneak +7 (38), Unarmed +8 (38), Melee Weapons +8 (39)
Action Boy/Girl
Level 19
Sneak +20 (58), Unarmed +2 (40), Melee Weapons +1 (40)
Adamantium Skeleton
Level 20
Sneak +12 (70), Unarmed +11 (51)
Better Criticals
Level 21
Unarmed +19 (70), Melee Weapons +4 (44)
Lawbringer
Level 22
Melee Weapons +23 (67)
Concentrated Fire
Level 23
Explosives +3 (20), Barter +14 (21), Melee Weapons +3 (70), Big Guns +3 (20)
Silent Running
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
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