Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
14
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
25
 
Medicine
18
 
Melee Weapons
16
 
Repair
29
 
Science
18
 
Small Guns
40
 
Sneak
40
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 7 EN 5 CH 4 IN 6 AG 7 LK 7
Small Guns, Sneak, and Energy Weapons
Bobblehead (Strength)
Level 2
Sneak +5 (40), Lockpick +5 (25), Repair +6 (29)
Gun Nut
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