Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
320
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
7
 
Big Guns
15
 
Energy Weapons
90
 
Explosives
19
 
Lockpick
100
 
Medicine
33
 
Melee Weapons
19
 
Repair
92
 
Science
74
 
Small Guns
92
 
Sneak
21
 
Speech
7
 
Unarmed
15
 
Bloody Mess
Commando
Educated
Finesse
Gun Nut (3)
Intense Training
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 5 CH 1 IN 8 AG 7 LK 5
Energy Weapons, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +18 (52)
Gun Nut
Level 3
Lockpick +18 (70)
Gun Nut
Level 4
Small Guns +3 (47), Lockpick +15 (85)
Educated
Level 5
Small Guns +21 (73)
Gun Nut
Bobblehead (Repair)
Level 6
Small Guns +17 (90), Repair +4 (50)
Bloody Mess
Bobblehead (Lockpick)
Level 7
Repair +21 (71)
Toughness
Level 8
Energy Weapons +2 (36), Repair +19 (90)
Strong Back
Bobblehead (Intelligence)
Level 9
Energy Weapons +22 (58)
Commando
Level 10
Energy Weapons +22 (80)
Finesse
Level 11
Energy Weapons +10 (90), Science +12 (35)
Scrounger
Wired Reflexes
Level 12
Science +22 (57)
Sniper
Level 13
Lockpick +5 (100), Science +17 (74)
Intense Training (AG)
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