Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
26
 
Energy Weapons
19
 
Explosives
35
 
Lockpick
33
 
Medicine
39
 
Melee Weapons
15
 
Repair
21
 
Science
21
 
Small Guns
25
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 5 PE 6 EN 6 CH 5 IN 8 AG 5 LK 5
Lockpick, Explosives, and Medicine
Bobblehead (Small Guns)
Level 2
Energy Weapons +2 (19), Lockpick +1 (33), Explosives +3 (35), Medicine +3 (39), Big Guns +9 (26)
Swift Learner
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