Strength
6
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
13
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
33
 
Medicine
33
 
Melee Weapons
15
 
Repair
33
 
Science
23
 
Small Guns
38
 
Sneak
28
 
Speech
32
 
Unarmed
21
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 9 CH 5 IN 9 AG 5 LK 2
Explosives, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Speech +19 (32)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +20 (33)
Gun Nut
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