Level 1
ST 5 PE 6 EN 7 CH 6 IN 4 AG 6 LK 6
Repair, Small Guns, and Science
Level 2
Lockpick +3 (20), Speech +3 (20), Explosives +8 (25)
Gun Nut
Level 3
Lockpick +5 (25), Speech +5 (25), Repair +2 (35), Science +2 (35)
Daddy's Boy/Girl
Level 4
Small Guns +3 (40), Speech +5 (30), Repair +5 (40), Barter +1 (18)
Educated
Level 5
Lockpick +5 (30), Speech +5 (35), Barter +2 (20), Science +5 (40)
Comprehension
Level 6
Lockpick +10 (40), Speech +5 (40), Barter +2 (22)
Toughness
Ant Might
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Guns and Bullets => Small Guns +2 (42)
Guns and Bullets => Small Guns +2 (44)
Guns and Bullets => Small Guns +2 (46)
Guns and Bullets => Small Guns +2 (48)
Guns and Bullets => Small Guns +2 (50)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
Dean's Electronics => Repair +2 (46)
Dean's Electronics => Repair +2 (48)
Dean's Electronics => Repair +2 (50)
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
Tumblers Today => Lockpick +2 (48)
Tumblers Today => Lockpick +2 (50)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Level 7
Explosives +9 (34), Barter +8 (30)
Child at Heart
Level 8
Explosives +6 (40), Barter +10 (40), Big Guns +1 (20)
Strong Back
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Level 9
Sneak +3 (20), Energy Weapons +3 (20), Unarmed +1 (20), Melee Weapons +3 (20), Medicine +7 (25)
Rad Resistance
Level 10
Sneak +2 (22), Medicine +15 (40)
Animal Friend
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Level 11
Sneak +3 (25), Energy Weapons +4 (24), Big Guns +10 (30)
Mysterious Stranger
Level 12
Sneak +5 (30), Energy Weapons +6 (30), Big Guns +6 (36)
Robotics Expert
Level 13
Sneak +3 (33), Energy Weapons +10 (40), Big Guns +4 (40)
Sniper
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Level 14
Sneak +7 (40), Unarmed +5 (25), Melee Weapons +5 (25)
Light Step
Level 15
Science +8 (58), Melee Weapons +1 (26), Medicine +8 (58)
Animal Friend
Level 16
Repair +10 (60), Science +2 (60), Melee Weapons +3 (29), Medicine +2 (60)
Cyborg
Level 17
Small Guns +10 (60), Unarmed +1 (26), Repair +5 (65), Melee Weapons +1 (30)
Better Criticals
Level 18
Unarmed +2 (28), Repair +5 (70), Science +10 (70)
Concentrated Fire
Level 19
Lockpick +5 (55), Unarmed +2 (30), Repair +5 (75), Science +5 (75)
Finesse
Level 20
Lockpick +15 (70), Melee Weapons +2 (32)
Solar Powered
Level 21
Lockpick +5 (75), Explosives +10 (60), Melee Weapons +2 (34)
Scrounger
Level 22
Speech +5 (55), Explosives +5 (65), Melee Weapons +2 (36), Medicine +5 (65)
Puppies!
Level 23
Speech +10 (65), Explosives +5 (70), Melee Weapons +2 (38)
Quantum Chemist
Level 24
Speech +10 (75), Explosives +5 (75), Melee Weapons +2 (40)
Tag! (Barter)
Level 25
Unarmed +2 (32), Medicine +10 (75), Big Guns +5 (55)
Entomologist
Level 26
Unarmed +2 (34), Barter +10 (75), Big Guns +5 (60)
Master Trader
Level 27
Small Guns +15 (75), Unarmed +2 (36)
Size Matters
Level 28
Sneak +10 (50), Energy Weapons +5 (65), Unarmed +2 (38)
Rad Absorption
Level 29
Sneak +5 (55), Energy Weapons +10 (75), Unarmed +2 (40)
Adamantium Skeleton
Level 30
Sneak +15 (78), Melee Weapons +2 (50)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Dream Crusher
Auto Expert