Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
440
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
69
 
Big Guns
68
 
Energy Weapons
71
 
Explosives
70
 
Lockpick
70
 
Medicine
100
 
Melee Weapons
68
 
Repair
68
 
Science
100
 
Small Guns
68
 
Sneak
100
 
Speech
70
 
Unarmed
68
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Life Giver
Mysterious Stranger
Power Armor Training
Rad Resistance
Silent Running
Sniper
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 7 LK 5
Lockpick, Science, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +4 (52), Small Guns +1 (34), Lockpick +8 (50), Repair +2 (35), Science +2 (50), Medicine +2 (35)
Intense Training (AG)
Level 3
Small Guns +6 (40), Speech +3 (30), Repair +5 (40), Medicine +5 (40)
Intense Training (PE)
Level 4
Speech +15 (45), Medicine +4 (44)
Educated
Level 5
Small Guns +5 (45), Speech +1 (46), Repair +10 (50), Medicine +6 (50)
Comprehension
Level 6
Small Guns +3 (48), Energy Weapons +1 (30), Speech +4 (50), Explosives +1 (30), Barter +13 (40)
Bloody Mess
Level 7
Small Guns +2 (50), Lockpick +3 (55), Barter +10 (50), Science +2 (52), Medicine +5 (55)
Toughness
Level 8
Unarmed +3 (30), Repair +5 (55), Barter +5 (55), Science +3 (55), Melee Weapons +3 (30), Big Guns +3 (30)
Rad Resistance
Level 9
Sneak +3 (55), Small Guns +5 (55), Energy Weapons +9 (39), Speech +5 (55)
Commando
Level 10
Energy Weapons +6 (45), Lockpick +1 (56), Explosives +15 (45)
Finesse
Level 11
Sneak +1 (56), Energy Weapons +10 (55), Speech +1 (56), Explosives +10 (55)
Mysterious Stranger
Level 12
Small Guns +1 (56), Energy Weapons +1 (56), Unarmed +5 (35), Repair +1 (56), Explosives +1 (56), Barter +1 (56), Science +1 (56), Melee Weapons +5 (35), Medicine +1 (56), Big Guns +5 (35)
Sniper
Level 13
Energy Weapons +1 (57), Lockpick +1 (57), Unarmed +5 (40), Repair +1 (57), Explosives +1 (57), Barter +1 (57), Science +1 (57), Melee Weapons +5 (40), Medicine +1 (57), Big Guns +5 (40)
Silent Running
Level 14
Small Guns +4 (60), Lockpick +3 (60), Speech +4 (60), Repair +3 (60), Barter +2 (59), Science +3 (60), Medicine +3 (60)
Cyborg
Level 15
Lockpick +1 (61), Unarmed +5 (45), Explosives +4 (61), Barter +2 (61), Melee Weapons +5 (45), Big Guns +5 (45)
Adamantium Skeleton
Level 16
Small Guns +1 (61), Unarmed +5 (50), Speech +1 (61), Repair +1 (61), Explosives +1 (62), Barter +1 (62), Science +1 (61), Melee Weapons +5 (50), Medicine +1 (61), Big Guns +5 (50)
Better Criticals
Level 17
Small Guns +1 (62), Lockpick +1 (62), Unarmed +5 (55), Speech +1 (62), Repair +1 (62), Barter +1 (63), Science +1 (62), Melee Weapons +5 (55), Medicine +1 (62), Big Guns +5 (55)
Action Boy/Girl
Level 18
Small Guns +1 (63), Lockpick +1 (63), Unarmed +5 (60), Speech +1 (63), Repair +1 (63), Explosives +1 (63), Science +1 (63), Melee Weapons +5 (60), Medicine +1 (63), Big Guns +5 (60)
Concentrated Fire
Level 19
Small Guns +1 (64), Lockpick +1 (64), Unarmed +4 (64), Speech +1 (64), Repair +1 (64), Explosives +2 (65), Barter +2 (65), Science +1 (64), Melee Weapons +4 (64), Medicine +1 (64), Big Guns +4 (64)
Life Giver
Level 20
Sneak +1 (67), Small Guns +2 (66), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Explosives +1 (66), Barter +2 (67), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Grim Reaper's Sprint
Big Book of Science => Science +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Dean's Electronics => Repair +2 (68)
Duck and Cover! => Explosives +2 (68)
Grognak the Barbarian => Melee Weapons +2 (68)
Guns and Bullets => Small Guns +2 (68)
Lying, Congressional Style => Speech +2 (68)
Nikola Tesla and You => Energy Weapons +2 (69)
Paradise Lost => Speech +2 (70)
Pugilism Illustrated => Unarmed +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tumblers Today => Lockpick +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Ant Sight
Auto Expert
Barkskin
Power Armor Training
Dream Crusher
Wired Reflexes
Hematophage
Xenotech Expert
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