Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
20
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
8
 
Repair
25
 
Science
45
 
Small Guns
36
 
Sneak
25
 
Speech
29
 
Unarmed
14
 
Educated
Intense Training (2)
Level 1
ST 2 PE 8 EN 5 CH 5 IN 9 AG 7 LK 4
Lockpick, Science, and Explosives
Level 2
Small Guns +12 (30), Barter +6 (20), Science +1 (40)
Intense Training (IN)
Level 3
Small Guns +4 (36), Lockpick +10 (45), Repair +1 (25), Science +5 (45)
Intense Training (AG)
Level 4
Sneak +5 (25), Speech +15 (29)
Educated
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