Level 1
ST 7 PE 4 EN 9 CH 3 IN 3 AG 9 LK 5
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Small Guns +2 (25), Lockpick +7 (35), Sneak +2 (25), Explosives +2 (30)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Ant Sight
Wired Reflexes
Barkskin
Rad Regeneration
Hematophage
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +1 (50), Explosives +6 (50), Science +7 (30)
Intense Training (ST)
Level 4
Small Guns +3 (40), Energy Weapons +3 (30), Lockpick +1 (51), Sneak +3 (40), Repair +3 (41), Explosives +1 (51)
Comprehension
Big Book of Science => Science +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (25)
Dean's Electronics => Repair +2 (43)
Duck and Cover! => Explosives +2 (53)
Guns and Bullets => Small Guns +2 (42)
Grognak the Barbarian => Melee Weapons +2 (35)
Lying, Congressional Style => Speech +2 (25)
Nikola Tesla and You => Energy Weapons +2 (32)
Paradise Lost => Speech +2 (27)
Pugilism Illustrated => Unarmed +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tumblers Today => Lockpick +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 5
Small Guns +3 (45), Sneak +3 (45), Repair +5 (48), Science +3 (35)
Child at Heart
Level 6
Energy Weapons +3 (35), Lockpick +2 (55), Speech +3 (30), Repair +4 (52), Explosives +2 (55)
Toughness
Level 7
Small Guns +10 (55), Sneak +4 (49)
Bloody Mess
Level 8
Lockpick +8 (63), Sneak +1 (50), Science +5 (40)
Commando
Level 9
Science +12 (52), Melee Weapons +2 (37)
Strong Back
Level 10
Lockpick +2 (65), Repair +3 (55), Science +1 (53), Melee Weapons +8 (45)
Finesse
Level 11
Speech +14 (44)
Mysterious Stranger
Level 12
Speech +9 (53), Sneak +5 (65)
Silent Running
Level 13
Energy Weapons +14 (49)
Sniper
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (31)
D.C. Journal of Internal Medicine => Medicine +2 (33)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Level 14
Energy Weapons +6 (65), Science +3 (64), Medicine +5 (60)
Cyborg
Level 15
Small Guns +6 (61), Speech +7 (60), Science +1 (65)
Adamantium Skeleton
Level 16
Small Guns +4 (65), Explosives +10 (65)
Better Criticals
Level 17
Small Guns +3 (68), Sneak +1 (66), Repair +5 (60), Melee Weapons +5 (50)
Action Boy/Girl
Level 18
Small Guns +2 (70), Lockpick +5 (70), Repair +5 (65), Science +2 (67)
Concentrated Fire
Level 19
Lockpick +5 (75), Sneak +1 (67), Science +8 (75)
Robotics Expert
Level 20
Small Guns +5 (75), Sneak +3 (70), Repair +6 (71)
Grim Reaper's Sprint
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)