Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
40
 
Big Guns
70
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
72
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
Paralyzing Palm
Silent Running
Sniper
Strong Back
Tag!
Thief (3)
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Small Guns, Lockpick, and Sneak
Level 2
Sneak +6 (40), Small Guns +6 (45), Repair +7 (35)
Gun Nut
Level 3
Sneak +10 (50), Small Guns +5 (55), Science +4 (27)
Gun Nut
Level 4
Sneak +10 (60), Lockpick +6 (38), Science +3 (30)
Educated
Level 5
Sneak +10 (70), Small Guns +5 (65), Lockpick +2 (40), Science +5 (35)
Gun Nut
Level 6
Sneak +5 (75), Small Guns +10 (75), Lockpick +2 (42), Science +5 (40)
Toughness
Level 7
Lockpick +3 (50), Science +5 (45), Medicine +14 (37)
Thief
Level 8
Lockpick +5 (55), Repair +5 (50), Science +5 (50), Medicine +7 (44)
Commando
Level 9
Lockpick +5 (65), Repair +6 (56), Science +5 (55), Medicine +6 (50)
Thief
Level 10
Lockpick +5 (70), Speech +3 (10), Repair +4 (60), Science +5 (60), Medicine +5 (55)
Finesse
Level 11
Energy Weapons +2 (19), Repair +5 (65), Science +5 (65), Medicine +10 (65)
Mysterious Stranger
Level 12
Repair +10 (75), Science +10 (75), Medicine +2 (67)
Sniper
Level 13
Lockpick +5 (75), Explosives +9 (26), Medicine +8 (75)
Silent Running
Level 14
Energy Weapons +11 (40), Speech +7 (17), Explosives +4 (30)
Cyborg
Level 15
Energy Weapons +5 (45), Speech +7 (24), Explosives +10 (40)
Fast Metabolism
Level 16
Energy Weapons +5 (65), Speech +12 (36), Explosives +5 (45)
Tag! (Energy Weapons)
Level 17
Energy Weapons +10 (75), Speech +7 (43), Explosives +5 (50)
Action Boy/Girl
Level 18
Unarmed +10 (27), Speech +2 (45), Explosives +10 (60)
Concentrated Fire
Level 19
Unarmed +7 (34), Speech +5 (50), Explosives +10 (70)
Better Criticals
Level 20
Unarmed +12 (46), Speech +5 (55), Explosives +5 (75)
Grim Reaper's Sprint
Level 21
Unarmed +14 (60), Speech +5 (60), Big Guns +3 (20)
Thief
Level 22
Unarmed +10 (70), Repair +5 (80), Medicine +5 (80), Big Guns +2 (22)
Paralyzing Palm
Level 23
Small Guns +5 (80), Energy Weapons +5 (80), Explosives +5 (80), Science +5 (80), Big Guns +2 (24)
Comprehension
Level 24
Big Guns +22 (46)
Light Step
Level 25
Small Guns +5 (85), Repair +5 (85), Science +5 (85), Medicine +5 (85), Big Guns +2 (48)
Adamantium Skeleton
Level 26
Energy Weapons +5 (85), Lockpick +5 (85), Unarmed +5 (75), Explosives +5 (85), Big Guns +2 (50)
Nerves of Steel
Level 27
Unarmed +5 (80), Speech +5 (65), Melee Weapons +12 (27)
Warmonger
Level 28
Melee Weapons +22 (49)
Strong Back
Level 29
Small Guns +5 (90), Energy Weapons +5 (90), Repair +5 (90), Barter +1 (8), Melee Weapons +1 (50), Medicine +5 (90)
Life Giver
Level 30
Lockpick +5 (98), Speech +5 (88), Explosives +5 (98), Barter +2 (28), Science +5 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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