Strength
1
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
20
 
Big Guns
18
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
22
 
Melee Weapons
8
 
Repair
37
 
Science
37
 
Small Guns
16
 
Sneak
16
 
Speech
20
 
Unarmed
18
 
Level 1
ST 1 PE 6 EN 6 CH 7 IN 8 AG 5 LK 7
Repair, Science, and Energy Weapons
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