Strength
3
 
Perception
4
 
Endurance
9
 
Charisma
7
 
Intelligence
4
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
20
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
32
 
Melee Weapons
12
 
Repair
19
 
Science
14
 
Small Guns
21
 
Sneak
16
 
Speech
40
 
Unarmed
45
 
Gun Nut
Level 1
ST 3 PE 4 EN 9 CH 7 IN 4 AG 5 LK 8
Unarmed, Medicine, and Speech
Level 2
Unarmed +6 (45), Speech +5 (40), Medicine +3 (32)
Gun Nut
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