Strength
6
 
Perception
8
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
260
 
Critical Chance
15%
 
Dmg Resist
15%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
74
 
Explosives
74
 
Lockpick
70
 
Medicine
68
 
Melee Weapons
68
 
Repair
68
 
Science
68
 
Small Guns
68
 
Sneak
68
 
Speech
67
 
Unarmed
68
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Intense Training (8)
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Repair
Bobblehead (Perception)
Level 2
Speech +19 (26)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Barter +20 (39)
Intense Training (AG)
Level 4
Explosives +20 (47)
Educated
Level 5
Energy Weapons +23 (50)
Comprehension
Level 6
Melee Weapons +23 (50)
Intense Training (AG)
Level 7
Sneak +14 (50), Speech +9 (48)
Intense Training (LK)
Level 8
Unarmed +14 (50), Speech +2 (50), Science +7 (43)
Intense Training (LK)
Level 9
Lockpick +7 (51), Medicine +1 (38), Big Guns +15 (52)
Intense Training (LK)
Level 10
Explosives +1 (50), Barter +2 (43), Science +7 (51), Medicine +13 (51)
Intense Training (LK)
Level 11
Energy Weapons +3 (55), Explosives +5 (55), Barter +12 (55), Big Guns +3 (55)
Finesse
Level 12
Sneak +4 (55), Small Guns +3 (55), Unarmed +4 (55), Speech +4 (55), Repair +3 (55), Science +4 (55), Melee Weapons +1 (53)
Commando
Level 13
Energy Weapons +2 (57), Lockpick +4 (55), Barter +5 (60), Medicine +7 (58), Big Guns +5 (60)
Sniper
Level 14
Energy Weapons +3 (60), Lockpick +5 (60), Repair +1 (56), Explosives +5 (60), Melee Weapons +7 (60), Medicine +2 (60)
Strong Back
Level 15
Sneak +5 (60), Small Guns +5 (60), Speech +4 (59), Repair +4 (60), Science +5 (60)
Toughness
Level 16
Sneak +5 (65), Small Guns +2 (62), Unarmed +10 (65), Speech +6 (65)
Better Criticals
Level 17
Small Guns +3 (65), Repair +5 (65), Science +5 (65), Melee Weapons +5 (65), Medicine +5 (65)
Action Boy/Girl
Level 18
Energy Weapons +5 (65), Lockpick +5 (65), Explosives +5 (65), Barter +3 (63), Big Guns +5 (65)
Concentrated Fire
Level 19
Energy Weapons +5 (72), Lockpick +1 (68), Explosives +5 (72), Barter +7 (70), Big Guns +5 (70)
Intense Training (PE)
Level 20
Sneak +3 (68), Small Guns +3 (68), Unarmed +3 (68), Speech +2 (67), Repair +3 (68), Science +3 (68), Melee Weapons +3 (68), Medicine +3 (68)
Grim Reaper's Sprint
Ant Sight
Barkskin
Wired Reflexes
Would you like to comment? Sign up for new account, or sign in if you are already a member.