Strength
7
 
Perception
9
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
15%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
40
 
Big Guns
30
 
Energy Weapons
100
 
Explosives
43
 
Lockpick
45
 
Medicine
63
 
Melee Weapons
100
 
Repair
53
 
Science
75
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
85
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Gun Nut
Gunslinger
Hematophage
Iron Fist
Lawbringer
Little Leaguer
Ninja
Paralyzing Palm
Rad Regeneration
Silent Running
Sniper
Strong Back
Thief
Wired Reflexes
Level 1
ST 6 PE 7 EN 6 CH 1 IN 7 AG 7 LK 6
Energy Weapons, Small Guns, Sneak
Level 2
Small Guns +1 (40), Sneak +6 (40), Repair +1 (25), Science +6 (25), Melee Weapons +3 (20)
Gun Nut
Level 3
Energy Weapons +1 (35), Lockpick +1 (20), Unarmed +8 (25), Explosives +1 (25), Science +5 (30), Medicine +1 (20)
Little Leaguer
Level 4
Energy Weapons +5 (40), Unarmed +5 (30), Speech +1 (8), Barter +1 (8), Science +5 (35)
Educated
Level 5
Small Guns +5 (45), Sneak +5 (45), Medicine +10 (30)
Comprehension
Level 6
Energy Weapons +5 (45), Repair +5 (30), Melee Weapons +10 (35)
Iron Fist
Level 7
Energy Weapons +5 (50), Barter +1 (9), Science +3 (38), Melee Weapons +3 (38), Medicine +8 (38)
Gunslinger
Level 8
Small Guns +5 (50), Unarmed +5 (40), Sneak +4 (49), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40)
Commando
Level 9
Lockpick +5 (25), Unarmed +5 (45), Speech +2 (10), Sneak +1 (50), Barter +1 (10), Science +3 (43), Medicine +3 (43)
Strong Back
Level 10
Unarmed +5 (50), Repair +1 (31), Science +2 (45), Melee Weapons +10 (50), Medicine +2 (45)
Finesse
Wired Reflexes
Hematophage
Rad Regeneration
Bobblehead (Medicine)
Level 11
Sneak +5 (60), Science +5 (50), Melee Weapons +5 (55), Medicine +5 (60)
Thief
Level 12
Energy Weapons +5 (55), Science +10 (60), Melee Weapons +5 (60)
Sniper
Level 13
Small Guns +5 (55), Energy Weapons +5 (60), Unarmed +10 (60)
Silent Running
Level 14
Small Guns +5 (60), Unarmed +5 (65), Sneak +5 (75), Melee Weapons +5 (65)
Lawbringer
Level 15
Small Guns +5 (65), Energy Weapons +5 (75), Sneak +5 (80), Melee Weapons +5 (70)
Cyborg
Barkskin
Ant Sight
Level 16
Small Guns +5 (70), Unarmed +5 (70), Melee Weapons +10 (80)
Better Criticals
Level 17
Small Guns +5 (75), Energy Weapons +3 (80), Repair +9 (40), Explosives +3 (30)
Action Boy/Girl
Level 18
Small Guns +5 (80), Barter +15 (25)
Concentrated Fire
Level 19
Small Guns +5 (85), Energy Weapons +5 (85), Unarmed +5 (75), Sneak +5 (85)
Paralyzing Palm
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Small Guns +2 (100), Energy Weapons +2 (100), Unarmed +2 (90), Speech +2 (25), Sneak +2 (100), Barter +2 (40), Science +2 (75), Melee Weapons +7 (100)
Ninja
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