Strength
3
 
Perception
7
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
19
 
Big Guns
11
 
Energy Weapons
20
 
Explosives
19
 
Lockpick
35
 
Medicine
21
 
Melee Weapons
11
 
Repair
30
 
Science
40
 
Small Guns
65
 
Sneak
22
 
Speech
21
 
Unarmed
11
 
Gun Nut
Intense Training
Level 1
ST 3 PE 7 EN 3 CH 7 IN 8 AG 7 LK 5
Small Guns, Lockpick, and Science
Lying, Congressional Style => Speech +1 (20)
Level 2
Sneak +1 (22), Small Guns +11 (47), Energy Weapons +1 (20), Lockpick +1 (35), Science +4 (40)
Intense Training (AG)
Level 3
Small Guns +13 (65), Speech +1 (21), Repair +4 (30)
Gun Nut
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