Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
33
 
Melee Weapons
18
 
Repair
33
 
Science
18
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
18
 
Level 1
ST 7 PE 7 EN 7 CH 3 IN 7 AG 5 LK 4
Medicine, Lockpick, and Repair
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