Strength
5
 
Perception
2
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
19
 
Big Guns
32
 
Energy Weapons
11
 
Explosives
31
 
Lockpick
11
 
Medicine
27
 
Melee Weapons
17
 
Repair
35
 
Science
27
 
Small Guns
44
 
Sneak
17
 
Speech
34
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 4 PE 1 EN 5 CH 6 IN 10 AG 5 LK 9
Small Guns, Speech, and Big Guns
Level 2
Small Guns +12 (44), Repair +8 (35)
Intense Training (ST)
Level 3
Explosives +20 (31)
Intense Training (PE)
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