Strength
9
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
6
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
22
 
Melee Weapons
22
 
Repair
37
 
Science
37
 
Small Guns
16
 
Sneak
16
 
Speech
6
 
Unarmed
14
 
Level 1
ST 9 PE 7 EN 5 CH 1 IN 9 AG 6 LK 3
Lockpick, Repair, and Science
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