Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
32
 
Melee Weapons
12
 
Repair
46
 
Science
22
 
Small Guns
47
 
Sneak
22
 
Speech
12
 
Unarmed
14
 
Intense Training
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 8 LK 4
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +10 (47), Repair +9 (46)
Intense Training (AG)
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