Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
25
 
Medicine
19
 
Melee Weapons
15
 
Repair
39
 
Science
19
 
Small Guns
42
 
Sneak
25
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 7 LK 6
Explosives, Small Guns, and Repair
Level 2
Sneak +6 (25), Small Guns +3 (42), Lockpick +8 (25)
Gun Nut
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