Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
71
 
Big Guns
52
 
Energy Weapons
76
 
Explosives
72
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
61
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
46
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Cyborg
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Intense Training (3)
Light Step
Nerves of Steel
Puppies!
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Small Guns +6 (40), Speech +6 (21), Barter +5 (20)
Thief
Level 3
Repair +6 (25), Science +11 (30)
Intense Training (ST)
Level 4
Lockpick +3 (40), Speech +4 (25), Medicine +10 (29)
Educated
Level 5
Sneak +1 (40), Speech +9 (34), Science +10 (40)
Comprehension
Level 6
Speech +6 (40), Repair +14 (44)
Gun Nut
Level 7
Repair +1 (45), Barter +8 (28), Medicine +11 (40)
Toughness
Level 8
Barter +12 (40), Medicine +8 (48)
Strong Back
Level 9
Explosives +13 (30), Science +5 (50), Medicine +2 (55)
Daddy's Boy/Girl
Level 10
Small Guns +10 (55), Explosives +10 (40)
Finesse
Level 11
Sneak +10 (50), Small Guns +10 (65)
Commando
Level 12
Sneak +15 (75), Small Guns +5 (70)
Silent Running
Level 13
Sneak +5 (80), Lockpick +15 (55)
Sniper
Level 14
Lockpick +10 (65), Speech +10 (50)
Light Step
Level 15
Science +10 (60), Melee Weapons +5 (20), Medicine +5 (60)
Cyborg
Level 16
Sneak +5 (85), Lockpick +15 (80)
Action Boy/Girl
Level 17
Lockpick +10 (90), Science +10 (85)
Tag! (Science)
Level 18
Sneak +5 (90), Small Guns +15 (85)
Better Criticals
Level 19
Sneak +10 (100), Small Guns +5 (95), Medicine +5 (65)
Gun Nut
Level 20
Small Guns +5 (100), Energy Weapons +13 (40), Speech +2 (52)
Grim Reaper's Sprint
Level 21
Repair +5 (55), Science +10 (95), Medicine +5 (70)
Intense Training (EN)
Level 22
Speech +8 (60), Repair +5 (60), Science +5 (100), Melee Weapons +2 (22)
Quantum Chemist
Level 23
Repair +10 (70), Medicine +10 (80)
Puppies!
Level 24
Speech +5 (65), Repair +5 (75), Medicine +10 (90)
Intense Training (EN)
Level 25
Lockpick +10 (100), Repair +5 (80), Medicine +5 (95)
Solar Powered
Level 26
Speech +5 (70), Repair +10 (90), Medicine +5 (100)
Fast Metabolism
Level 27
Speech +10 (80), Repair +10 (100)
Robotics Expert
Level 28
Speech +20 (100)
Adamantium Skeleton
Level 29
Energy Weapons +10 (50), Explosives +5 (45), Barter +5 (45)
Nerves of Steel
Level 30
Unarmed +1 (26), Explosives +5 (58), Melee Weapons +3 (35), Big Guns +11 (36)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Tumblers Today => Lockpick +2 (100)
Ant Sight
Wired Reflexes
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (49)
Grognak the Barbarian => Melee Weapons +2 (51)
Grognak the Barbarian => Melee Weapons +2 (53)
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
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