Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
25
 
Big Guns
32
 
Energy Weapons
15
 
Explosives
23
 
Lockpick
75
 
Medicine
45
 
Melee Weapons
15
 
Repair
43
 
Science
50
 
Small Guns
60
 
Sneak
70
 
Speech
60
 
Unarmed
17
 
Comprehension
Daddy's Boy/Girl
Educated
Finesse
Gun Nut
Intense Training
Silent Running
Size Matters
Strong Back
Thief
Toughness
Level 1
ST 4 PE 5 EN 6 CH 5 IN 7 AG 7 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Sneak +1 (40), Small Guns +1 (35), Speech +15 (30)
Thief
Level 3
Sneak +1 (41), Small Guns +1 (41), Lockpick +5 (40), Speech +10 (40)
Gun Nut
Level 4
Sneak +2 (43), Small Guns +4 (45), Lockpick +10 (50), Speech +1 (41)
Educated
Level 5
Sneak +7 (50), Small Guns +5 (50), Speech +8 (49)
Comprehension
Level 6
Speech +1 (50), Repair +6 (30), Barter +1 (16), Science +6 (25), Medicine +6 (25)
Intense Training (ST)
Level 7
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (55), Speech +5 (55)
Toughness
Level 8
Repair +10 (40), Science +5 (30), Medicine +5 (30)
Strong Back
Level 9
Sneak +2 (57), Small Guns +2 (57), Lockpick +2 (57), Speech +2 (57), Barter +4 (20), Science +3 (38), Medicine +5 (40)
Daddy's Boy/Girl
Level 10
Sneak +3 (60), Small Guns +3 (60), Lockpick +3 (60), Speech +3 (60), Repair +3 (43), Medicine +5 (45)
Finesse
Level 11
Explosives +5 (20), Barter +3 (23), Science +12 (50)
Size Matters
Level 12
Lockpick +15 (75), Explosives +3 (23), Barter +2 (25)
Silent Running
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