Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
9
 
Intelligence
9
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
21
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
31
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
28
 
Sneak
13
 
Speech
21
 
Unarmed
13
 
Level 1
ST 6 PE 5 EN 5 CH 9 IN 9 AG 5 LK 1
Small Guns, Lockpick, and Repair
Bobblehead (Medicine)
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