Strength
10
 
Perception
7
 
Endurance
6
 
Charisma
10
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
410
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
80
 
Big Guns
70
 
Energy Weapons
80
 
Explosives
60
 
Lockpick
100
 
Medicine
50
 
Melee Weapons
40
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
75
 
Unarmed
43
 
Ant Might
Comprehension
Daddy's Boy/Girl
Gun Nut (2)
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Tag!
Thief (2)
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Lockpick, Repair, and Speech
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 2
Lockpick +20 (62)
Intense Training (CH)
Level 3
Repair +20 (70)
Intense Training (ST)
Level 4
Speech +20 (66)
Comprehension
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
Tumblers Today => Lockpick +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Hematophage
Ant Might
Power Armor Training
Rad Regeneration
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Level 5
Energy Weapons +3 (30), Lockpick +1 (65), Explosives +3 (30), Barter +7 (40), Science +2 (85), Medicine +3 (40), Big Guns +1 (40)
Intense Training (CH)
Level 6
Explosives +20 (50)
Intense Training (CH)
Level 7
Sneak +20 (55)
Intense Training (ST)
Level 8
Barter +20 (62)
Intense Training (ST)
Level 9
Small Guns +20 (47)
Intense Training (PE)
Level 10
Energy Weapons +20 (52)
Intense Training (AG)
Level 11
Sneak +2 (60), Small Guns +3 (53), Unarmed +7 (35), Melee Weapons +4 (40), Medicine +4 (45)
Intense Training (LK)
Level 12
Repair +19 (90), Science +1 (87)
Intense Training (AG)
Level 13
Big Guns +20 (61)
Sniper
Level 14
Lockpick +17 (85), Science +3 (90)
Gun Nut
Level 15
Small Guns +20 (80)
Daddy's Boy/Girl
Level 16
Small Guns +15 (100), Science +5 (100)
Gun Nut
Level 17
Energy Weapons +15 (68), Lockpick +5 (95)
Thief
Level 18
Sneak +18 (90), Explosives +2 (55)
Thief
Level 19
Energy Weapons +2 (70), Unarmed +8 (43), Speech +4 (75), Barter +2 (65), Big Guns +4 (65)
Silent Running
Level 20
Energy Weapons +10 (80), Explosives +5 (60), Big Guns +5 (70)
Tag! (Barter)
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