Strength
9
 
Perception
5
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
10
 
Big Guns
35
 
Energy Weapons
50
 
Explosives
16
 
Lockpick
16
 
Medicine
22
 
Melee Weapons
24
 
Repair
37
 
Science
22
 
Small Guns
16
 
Sneak
16
 
Speech
10
 
Unarmed
34
 
Intense Training (2)
Level 1
ST 8 PE 5 EN 7 CH 2 IN 6 AG 5 LK 7
Big Guns, Energy Weapons, and Repair
Bobblehead (Strength)
Level 2
Energy Weapons +6 (37), Unarmed +10 (30)
Intense Training (IN)
Level 3
Energy Weapons +13 (50), Unarmed +4 (34)
Intense Training (IN)
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