Strength
9
 
Perception
3
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
8
 
Big Guns
24
 
Energy Weapons
12
 
Explosives
27
 
Lockpick
27
 
Medicine
14
 
Melee Weapons
24
 
Repair
29
 
Science
14
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
24
 
Level 1
ST 9 PE 3 EN 9 CH 1 IN 4 AG 7 LK 7
Lockpick, Explosives, and Repair
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