Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
28
 
Big Guns
35
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
80
 
Science
35
 
Small Guns
29
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Dream Crusher
Educated
Finesse
Ghoul Ecology
Hematophage
Intense Training (3)
Lawbringer
Life Giver
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Silent Running
Strong Back
Superior Defender
Tag!
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 9 PE 3 EN 9 CH 3 IN 6 AG 5 LK 5
Melee Weapons, Unarmed, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Ant Sight
Auto Expert
Barkskin
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 2
Speech +17 (40)
Thief
Superior Defender
Wired Reflexes
Level 3
Lockpick +2 (37), Speech +15 (55)
Thief
Level 4
Unarmed +2 (52), Speech +5 (60), Melee Weapons +10 (60)
Educated
Level 5
Lockpick +2 (39), Unarmed +8 (60), Melee Weapons +10 (70)
Scoundrel
Level 6
Sneak +8 (60), Lockpick +2 (41), Unarmed +10 (70)
Toughness
Level 7
Speech +10 (75), Melee Weapons +10 (80)
Intense Training (AG)
Level 8
Sneak +8 (70), Lockpick +2 (43), Melee Weapons +10 (90)
Strong Back
Level 9
Speech +10 (85), Melee Weapons +10 (100)
Intense Training (IN)
Level 10
Sneak +6 (76), Speech +15 (100)
Finesse
Level 11
Sneak +21 (100)
Thief
Level 12
Unarmed +21 (91)
Silent Running
Level 13
Lockpick +12 (60), Unarmed +9 (100)
Life Giver
Level 14
Lockpick +21 (81)
Lawbringer
Level 15
Lockpick +19 (100), Medicine +2 (33)
Adamantium Skeleton
Level 16
Medicine +21 (69)
Tag! (Medicine)
Level 17
Medicine +21 (90)
Action Boy/Girl
Level 18
Repair +11 (42), Medicine +10 (100)
Paralyzing Palm
Level 19
Repair +21 (63)
Intense Training (PE)
Level 20
Repair +17 (80), Science +4 (35)
Ninja
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