Strength
4
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
20
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
18
 
Melee Weapons
14
 
Repair
33
 
Science
18
 
Small Guns
37
 
Sneak
22
 
Speech
20
 
Unarmed
12
 
Level 1
ST 4 PE 5 EN 3 CH 7 IN 6 AG 8 LK 7
Lockpick, Repair, and Small Guns
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