Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
8%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
30
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
40
 
Medicine
89
 
Melee Weapons
100
 
Repair
100
 
Science
50
 
Small Guns
100
 
Sneak
40
 
Speech
30
 
Unarmed
30
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Here and Now
Lawbringer
Pitt Fighter
Power Armor Training
Rad Regeneration
Scrounger
Sniper
Strong Back
Tag!
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 9 LK 6
Small Guns, Repair, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Level 2
Small Guns +20 (76)
Gun Nut
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 3
Small Guns +20 (100)
Gun Nut
Level 4
Melee Weapons +20 (65)
Educated
Level 5
Melee Weapons +23 (88)
Comprehension
Level 6
Energy Weapons +11 (39), Melee Weapons +12 (100)
Gunslinger
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Level 7
Energy Weapons +23 (62)
Bloody Mess
Level 8
Sneak +2 (38), Energy Weapons +2 (64), Lockpick +2 (33), Unarmed +2 (30), Speech +2 (22), Repair +2 (63), Explosives +2 (30), Barter +2 (22), Science +3 (48), Medicine +2 (38), Big Guns +2 (30)
Scrounger
Level 9
Sneak +2 (40), Energy Weapons +2 (66), Lockpick +2 (35), Speech +3 (25), Repair +7 (70), Barter +3 (25), Science +2 (50), Medicine +2 (40)
Strong Back
Level 10
Energy Weapons +4 (70), Lockpick +5 (40), Repair +4 (74), Barter +5 (30), Medicine +5 (45)
Here and Now
Level 11
Energy Weapons +7 (77), Speech +5 (30), Repair +6 (80), Medicine +5 (50)
Finesse
Level 12
Energy Weapons +3 (80), Big Guns +20 (50)
Sniper
Level 13
Energy Weapons +10 (90), Big Guns +13 (63)
Commando
Level 14
Energy Weapons +10 (100), Big Guns +13 (76)
Lawbringer
Level 15
Big Guns +23 (99)
Contract Killer
Level 16
Repair +20 (100), Medicine +2 (52), Big Guns +1 (100)
Tag! (Explosives)
Level 17
Explosives +23 (68)
Action Boy/Girl (Explosives)
Level 18
Explosives +23 (91)
Better Criticals (Explosives)
Level 19
Explosives +9 (100), Medicine +14 (66)
Concentrated Fire (Explosives)
Level 20
Medicine +23 (89)
Grim Reaper's Sprint (Explosives)
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