Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 10 EN 5 CH 5 IN 9 AG 5 LK 1
Energy Weapons, Lockpick, and Repair
Level 2
Medicine +19 (42)
Intense Training (IN)
Level 3
Lockpick +12 (50), Medicine +8 (50)
Intense Training (EN)
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