Level 1
ST 3 PE 5 EN 5 CH 5 IN 9 AG 5 LK 8
Lockpick, Small Guns, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Superior Defender
Rad Regeneration
Pitt Fighter
Wired Reflexes
Punga Power!
Xenotech Expert
Hematophage
Power Armor Training
Level 2
Sneak +1 (30), Small Guns +3 (50), Energy Weapons +1 (30), Lockpick +3 (50), Repair +3 (40), Explosives +1 (30), Barter +1 (30), Melee Weapons +3 (30), Medicine +3 (40), Big Guns +1 (30)
Lady Killer/Black Widow
Level 3
Unarmed +1 (30), Speech +6 (50), Barter +10 (40), Big Guns +3 (33)
Swift Learner
Level 4
Energy Weapons +10 (40), Explosives +3 (33), Big Guns +7 (40)
Child at Heart
Level 5
Sneak +3 (33), Explosives +7 (40), Melee Weapons +10 (40)
Educated
Level 6
Sneak +7 (40), Unarmed +10 (40), Barter +6 (46)
Entomologist
Level 7
Energy Weapons +9 (49), Barter +4 (50), Big Guns +10 (50)
Bloody Mess
Level 8
Energy Weapons +1 (50), Explosives +10 (50), Melee Weapons +2 (42), Medicine +10 (50)
Toughness
Level 9
Repair +10 (50), Science +5 (45), Melee Weapons +8 (50)
Gunslinger
Level 10
Sneak +10 (50), Unarmed +8 (48), Science +5 (50)
Commando
Level 11
Energy Weapons +1 (51), Unarmed +2 (50), Barter +10 (60), Big Guns +10 (60)
Strong Back
Level 12
Energy Weapons +9 (60), Lockpick +4 (54), Explosives +10 (60)
Finesse
Level 13
Lockpick +6 (60), Melee Weapons +7 (57), Medicine +10 (60)
Life Giver
Level 14
Small Guns +3 (53), Repair +10 (60), Science +10 (60)
Master Trader
Level 15
Sneak +10 (60), Small Guns +7 (60), Speech +6 (56)
Cyborg
Level 16
Unarmed +10 (60), Speech +4 (60), Barter +9 (69)
Robotics Expert
Level 17
Lockpick +2 (62), Explosives +10 (70), Barter +1 (70), Big Guns +10 (70)
Sniper
Level 18
Lockpick +8 (70), Melee Weapons +5 (62), Medicine +10 (70)
Better Criticals
Level 19
Repair +10 (70), Science +5 (65), Melee Weapons +8 (70)
Concentrated Fire
Level 20
Sneak +8 (68), Small Guns +10 (70), Science +5 (70)
Grim Reaper's Sprint
Level 21
Sneak +2 (70), Unarmed +10 (70), Speech +10 (70), Barter +1 (71)
Lawbringer
Level 22
Energy Weapons +4 (74), Barter +9 (80), Big Guns +10 (80)
Contract Killer
Level 23
Energy Weapons +6 (80), Lockpick +7 (77), Explosives +10 (80)
Light Step
Level 24
Lockpick +3 (80), Melee Weapons +10 (80), Medicine +10 (80)
Silent Running
Level 25
Small Guns +3 (73), Repair +10 (80), Science +10 (80)
Explorer
Level 26
Small Guns +7 (82), Unarmed +6 (76), Speech +10 (80)
Intense Training (AG)
Level 27
Unarmed +4 (82), Barter +10 (90), Big Guns +9 (91)
Intense Training (EN)
Level 28
Energy Weapons +10 (90), Lockpick +3 (83), Explosives +10 (90)
Nerves of Steel
Level 29
Lockpick +7 (90), Melee Weapons +6 (86), Medicine +10 (90)
Rad Absorption