Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
23%
 
Hit Points
390
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
23
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
35
 
Lockpick
82
 
Medicine
61
 
Melee Weapons
70
 
Repair
100
 
Science
82
 
Small Guns
100
 
Sneak
100
 
Speech
37
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Intense Training (2)
Mysterious Stranger
Pitt Fighter
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Sneak +3 (42), Small Guns +3 (42), Lockpick +11 (27), Repair +3 (44)
Intense Training (AG)
Bobblehead (Strength)
Level 3
Sneak +5 (47), Small Guns +6 (48), Lockpick +3 (30), Repair +6 (50)
Intense Training (LK)
Bobblehead (Luck)
Level 4
Sneak +4 (52), Small Guns +4 (53), Lockpick +9 (40), Repair +3 (54)
Educated
Bobblehead (Lockpick)
Bobblehead (Agility)
Bobblehead (Science)
Bobblehead (Repair)
Level 5
Sneak +9 (63), Small Guns +8 (63), Repair +6 (70)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (21)
Big Book of Science => Science +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (11)
Pugilism Illustrated => Unarmed +2 (19)
Duck and Cover! => Explosives +2 (19)
Level 6
Sneak +7 (72), Small Guns +9 (72), Repair +7 (77)
Toughness
Bobblehead (Charisma)
Bobblehead (Speech)
Level 7
Sneak +8 (80), Small Guns +8 (80), Repair +7 (84)
Bloody Mess
Ant Might
Rad Regeneration
Wired Reflexes
Level 8
Small Guns +5 (85), Repair +7 (91), Science +11 (50)
Strong Back
Level 9
Small Guns +5 (90), Energy Weapons +9 (26), Repair +9 (100)
Commando
Bobblehead (Barter)
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Endurance)
Bobblehead (Small Guns)
Level 10
Energy Weapons +12 (40), Medicine +11 (50)
Finesse
Big Book of Science => Science +2 (52)
Grognak the Barbarian => Melee Weapons +2 (25)
Tumblers Today => Lockpick +2 (54)
Lying, Congressional Style => Speech +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Paradise Lost => Speech +2 (25)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 11
Energy Weapons +6 (50), Lockpick +5 (59), Unarmed +4 (25), Science +8 (60)
Scrounger
Covert Ops
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Duck and Cover! => Explosives +2 (33)
Level 12
Energy Weapons +10 (60), Lockpick +1 (63), Science +12 (75)
Silent Running
Level 13
Lockpick +3 (66), Unarmed +10 (45), Melee Weapons +10 (45)
Sniper
Pitt Fighter
Lying, Congressional Style => Speech +2 (27)
Level 14
Energy Weapons +6 (76), Lockpick +9 (75), Medicine +8 (60)
Cyborg
Level 15
Energy Weapons +4 (80), Unarmed +10 (55), Melee Weapons +9 (54)
Mysterious Stranger
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Lying, Congressional Style => Speech +2 (35)
Lying, Congressional Style => Speech +2 (37)
Booster Shot
Level 16
Energy Weapons +10 (90), Unarmed +5 (60), Science +2 (77), Melee Weapons +6 (60)
Better Criticals
Bobblehead (Energy Weapons)
Level 17
Lockpick +5 (80), Unarmed +7 (67), Science +3 (80), Melee Weapons +7 (67), Big Guns +1 (34)
Action Boy/Girl
Big Book of Science => Science +2 (82)
Tumblers Today => Lockpick +2 (82)
Duck and Cover! => Explosives +2 (35)
Level 18
Unarmed +3 (70), Melee Weapons +3 (70), Medicine +1 (61), Big Guns +16 (50)
Concentrated Fire
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