Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
21
 
Big Guns
38
 
Energy Weapons
26
 
Explosives
31
 
Lockpick
41
 
Medicine
38
 
Melee Weapons
36
 
Repair
36
 
Science
51
 
Small Guns
50
 
Sneak
50
 
Speech
20
 
Unarmed
36
 
Ant Might
Barkskin
Hematophage
Intense Training (2)
Rad Regeneration
Wired Reflexes
Level 1
ST 8 PE 3 EN 9 CH 1 IN 9 AG 4 LK 6
Lockpick, Science, and Sneak
Level 2
Small Guns +10 (25), Explosives +5 (16), Medicine +2 (25), Big Guns +2 (25)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Rad Regeneration
Wired Reflexes
Barkskin
Hematophage
Level 3
Sneak +7 (50), Small Guns +12 (50), Barter +1 (21)
Intense Training (PE)
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