Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
35
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
88
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Contract Killer
Cyborg
Educated
Escalator to Heaven
Finesse
Intense Training (6)
Lawbringer
Little Leaguer (3)
Ninja
Paralyzing Palm
Quantum Chemist
Scoundrel
Silent Running
Sniper
Strong Back
Thief (3)
Warmonger
Level 1
ST 6 PE 7 EN 4 CH 4 IN 8 AG 5 LK 6
Energy Weapons, Speech, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +7 (55), Energy Weapons +3 (50), Speech +9 (50)
Thief
Level 3
Energy Weapons +10 (60), Lockpick +3 (45), Repair +6 (40)
Thief
Level 4
Energy Weapons +4 (64), Lockpick +5 (50), Speech +10 (60)
Educated
Level 5
Energy Weapons +6 (70), Speech +6 (66), Repair +10 (50)
Little Leaguer
Level 6
Speech +14 (85), Melee Weapons +8 (43)
Scoundrel
Level 7
Speech +15 (100), Melee Weapons +7 (55)
Little Leaguer
Level 8
Energy Weapons +22 (92)
Strong Back
Level 9
Energy Weapons +8 (100), Repair +14 (64)
Thief
Level 10
Sneak +5 (70), Repair +16 (80), Melee Weapons +1 (56)
Finesse
Level 11
Melee Weapons +22 (83)
Little Leaguer
Level 12
Unarmed +5 (31), Melee Weapons +17 (100)
Silent Running
Level 13
Unarmed +22 (53)
Sniper
Level 14
Sneak +20 (100), Unarmed +2 (55)
Lawbringer
Level 15
Lockpick +2 (57), Unarmed +20 (75)
Contract Killer
Level 16
Unarmed +22 (97)
Better Criticals
Level 17
Lockpick +18 (75), Unarmed +3 (100), Repair +1 (81)
Action Boy/Girl
Level 18
Lockpick +3 (78), Repair +19 (100)
Paralyzing Palm
Level 19
Lockpick +22 (100)
Intense Training (PE)
Level 20
Science +1 (35), Medicine +21 (55)
Ninja
Level 21
Science +15 (50), Medicine +7 (62)
Intense Training (LK)
Level 22
Science +9 (61), Medicine +13 (77)
Intense Training (IN)
Level 23
Medicine +23 (100)
Intense Training (PE)
Level 24
Science +23 (84)
Escalator to Heaven
Level 25
Barter +7 (38), Science +16 (100)
Quantum Chemist
Level 26
Barter +23 (61)
Warmonger
Level 27
Barter +23 (84)
Intense Training (AG)
Level 28
Small Guns +7 (37), Barter +16 (100)
Intense Training (EN)
Level 29
Small Guns +23 (60)
Cyborg
Level 30
Small Guns +23 (88)
Almost Perfect
Ant Sight
Big Book of Science => Science +1 (100)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
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