Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
9
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
21
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
9
 
Repair
40
 
Science
23
 
Small Guns
40
 
Sneak
23
 
Speech
9
 
Unarmed
15
 
Intense Training
Level 1
ST 2 PE 8 EN 5 CH 2 IN 9 AG 9 LK 5
Repair, Energy Weapons, and Small Guns
Level 2
Small Guns +2 (40), Energy Weapons +4 (40), Lockpick +11 (32), Repair +2 (40)
Intense Training (LK)
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