Level 1
  
    ST 5 PE 6 EN 5 CH 2 IN 9 AG 8 LK 5
  
    Small Guns, Repair, and Speech
  
    Bobblehead (Intelligence)
  
    Ant Might
  
    Barkskin
  
    Covert Ops
  
  
  
  Level 2
  
    Lockpick +5 (25), Science +7 (35), Melee Weapons +8 (25)
  
    Intense Training (CH)
  
  
  
  Level 3
  
    Sneak +4 (25), Unarmed +8 (23), Explosives +8 (25)
  
    Intense Training (LK)
  
  
  
  Level 4
  
    Small Guns +1 (40), Lockpick +5 (30), Science +5 (40), Melee Weapons +4 (29), Medicine +5 (30)
  
    Educated
  
    Bobblehead (Lockpick)
  
    Bobblehead (Medicine)
  
    Bobblehead (Science)
  
    Bobblehead (Repair)
  
  
  
  Level 5
  
    Sneak +5 (30), Energy Weapons +6 (23), Unarmed +2 (25), Speech +4 (30), Melee Weapons +6 (35)
  
    Comprehension
  
  
  
  Level 6
  
    Small Guns +5 (45), Lockpick +5 (45), Unarmed +3 (28), Melee Weapons +5 (40), Medicine +5 (45)
  
    Toughness
  
  
  
  Level 7
  
    Sneak +5 (35), Small Guns +5 (50), Energy Weapons +1 (24), Unarmed +2 (30), Speech +5 (35), Melee Weapons +5 (45)
  
    Gunslinger
  
  
  
  Level 8
  
    Sneak +3 (38), Unarmed +5 (35), Speech +10 (45), Medicine +5 (50)
  
    Commando
  
  
  
  Level 9
  
    Sneak +2 (40), Small Guns +5 (55), Energy Weapons +1 (25), Unarmed +10 (45), Medicine +5 (55)
  
    Strong Back
  
  
  
  Level 10
  
    Sneak +8 (48), Unarmed +5 (50), Speech +5 (50), Melee Weapons +5 (50)
  
    Finesse
  
  
  
  Level 11
  
    Sneak +2 (50), Lockpick +21 (66)
  
    Iron Fist
  
  
  
  Level 12
  
    Small Guns +5 (60), Energy Weapons +2 (27), Lockpick +1 (67), Science +10 (60), Medicine +5 (60)
  
    Silent Running
  
  
  
  Level 13
  
    Energy Weapons +13 (40), Big Guns +10 (25)
  
    Sniper
  
  
  
  Level 14
  
    Barter +9 (20), Big Guns +14 (39)
  
    Cyborg
  
  
  
  Level 15
  
    Explosives +5 (30), Barter +7 (27), Big Guns +11 (50)
  
    Iron Fist
  
  
  
  Level 16
  
    Explosives +10 (40), Barter +13 (40)
  
    Better Criticals
  
  
  
  Level 17
  
    Unarmed +10 (60), Explosives +3 (43), Barter +10 (50)
  
    Action Boy/Girl
  
  
  
  Level 18
  
    Energy Weapons +5 (55), Unarmed +10 (70), Explosives +7 (50), Melee Weapons +1 (51)
  
    Paralyzing Palm
  
  
  
  Level 19
  
    Sneak +10 (70), Melee Weapons +13 (64)
  
    Iron Fist
  
  
  
  Level 20
  
    Small Guns +8 (68), Speech +9 (59), Melee Weapons +6 (70)
  
    Grim Reaper's Sprint
  
  
  
  Level 21
  
    Sneak +10 (80), Small Guns +3 (71), Melee Weapons +10 (80)
  
    Ninja
  
  
  
  Level 22
  
    Repair +20 (70), Science +3 (63)
  
    Adamantium Skeleton
  
  
  
  Level 23
  
    Energy Weapons +5 (60), Explosives +10 (60), Science +7 (70), Big Guns +1 (51)
  
    Concentrated Fire
  
  
  
  Level 24
  
    Barter +10 (60), Science +3 (73), Medicine +10 (70)
  
    Pyromaniac
  
  
  
  Level 25
  
    Small Guns +4 (75), Lockpick +8 (75), Science +2 (75), Big Guns +9 (60)
  
    Demolition Expert
  
  
  
  Level 26
  
    Speech +1 (60), Repair +10 (80), Science +5 (80), Medicine +5 (75), Big Guns +2 (62)
  
    Demolition Expert
  
  
  
  Level 27
  
    Energy Weapons +10 (70), Explosives +5 (65), Big Guns +8 (70)
  
    Demolition Expert
  
  
  
  Level 28
  
    Speech +10 (70), Explosives +3 (68), Barter +10 (70)
  
    Nerves of Steel
  
  
  
  Level 29
  
    Small Guns +5 (80), Energy Weapons +1 (71), Explosives +2 (70), Medicine +5 (80), Big Guns +10 (80)
  
    Lawbringer
  
  
  
  Level 30
  
    Energy Weapons +3 (82), Lockpick +10 (93), Repair +5 (87), Science +5 (87)
  
    Almost Perfect
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)