Level 1
ST 4 PE 5 EN 4 CH 7 IN 8 AG 7 LK 5
Repair, Small Guns, and Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Wired Reflexes
Level 2
Small Guns +4 (50), Energy Weapons +1 (30), Lockpick +11 (40), Repair +2 (50), Explosives +1 (30)
Lady Killer/Black Widow
Level 3
Sneak +1 (32), Small Guns +1 (51), Energy Weapons +2 (32), Lockpick +2 (42), Unarmed +1 (26), Speech +1 (32), Repair +1 (53), Explosives +2 (32), Barter +2 (33), Science +1 (36), Melee Weapons +1 (26), Medicine +2 (52), Big Guns +2 (27)
Intense Training (IN)
Level 4
Energy Weapons +1 (33), Lockpick +1 (43), Unarmed +6 (32), Explosives +1 (33), Barter +1 (34), Melee Weapons +4 (30), Big Guns +6 (33)
Educated
Level 5
Sneak +3 (35), Energy Weapons +2 (35), Unarmed +3 (35), Speech +3 (35), Explosives +2 (35), Barter +1 (35), Science +2 (38), Melee Weapons +5 (35), Big Guns +2 (35)
Comprehension
Level 6
Energy Weapons +5 (40), Explosives +5 (40), Barter +5 (40), Melee Weapons +3 (38), Big Guns +5 (40)
Bloody Mess
Level 7
Sneak +5 (41), Small Guns +2 (54), Lockpick +1 (45), Unarmed +5 (41), Speech +5 (41), Science +2 (41), Melee Weapons +2 (41), Medicine +1 (54)
Intense Training (LK)
Level 8
Energy Weapons +5 (46), Barter +9 (50), Big Guns +9 (50)
Intense Training (AG)
Level 9
Energy Weapons +4 (50), Lockpick +5 (50), Explosives +9 (50), Melee Weapons +5 (46)
Intense Training (AG)
Level 10
Sneak +5 (50), Unarmed +2 (43), Speech +3 (44), Science +9 (50), Melee Weapons +4 (50)
Finesse
Level 11
Small Guns +2 (60), Unarmed +7 (50), Speech +6 (50), Repair +6 (60), Medicine +2 (56)
Intense Training (LK)
Level 12
Sneak +2 (53), Small Guns +1 (62), Energy Weapons +1 (52), Lockpick +2 (53), Unarmed +2 (53), Speech +2 (53), Repair +1 (62), Explosives +1 (52), Barter +1 (52), Science +2 (53), Melee Weapons +2 (53), Medicine +5 (62), Big Guns +1 (52)
Intense Training (LK)