Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
16
 
Medicine
40
 
Melee Weapons
30
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Medicine, Melee Weapons, and Repair
Tumblers Today => Lockpick +1 (16)
Duck and Cover! => Explosives +1 (16)
Would you like to comment? Sign up for new account, or sign in if you are already a member.