Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
50
 
Melee Weapons
15
 
Repair
50
 
Science
25
 
Small Guns
52
 
Sneak
17
 
Speech
20
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Medicine
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Small Guns +10 (47), Speech +5 (20), Barter +5 (20)
Gun Nut
Level 3
Lockpick +20 (35)
Gun Nut
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