Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
43
 
Medicine
23
 
Melee Weapons
13
 
Repair
38
 
Science
50
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 3 PE 8 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Lockpick, and Repair
Level 2
Lockpick +7 (43), Science +12 (50)
Intense Training (ST)
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