Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
32
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
24
 
Medicine
27
 
Melee Weapons
19
 
Repair
32
 
Science
25
 
Small Guns
32
 
Sneak
17
 
Speech
17
 
Unarmed
15
 
Intense Training
Level 1
ST 7 PE 6 EN 5 CH 6 IN 5 AG 6 LK 5
Repair, Barter, and Small Guns
Level 2
Lockpick +7 (24), Science +8 (25)
Intense Training (IN)
Bobblehead (Medicine)
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